Tomb Raider 2013 Will Not Release On Wii U

Stephen Dove

Tomb Raider 2013 scene, the Wii U logo top right with a red cross over it

Key Highlights:

  • Crystal Dynamics has confirmed that Tomb Raider is not being developed for Nintendo Wii U.
  • The studio did not want to create a straightforward port without designing specifically around the Wii U interface.
  • Tomb Raider will launch for PC, PlayStation 3 and Xbox 360 on 5 March 2013.

Crystal Dynamics has confirmed that Tomb Raider will not release on Nintendo Wii U when the reboot launches in March 2013.

Creative director Noah Hughes explained that the decision was tied to how Crystal Dynamics approached Nintendo’s hardware rather than a technical claim about the Wii U. The studio did not want to produce a straightforward port of the existing PC, PlayStation 3 and Xbox 360 versions.

Hughes said Crystal Dynamics would want to tailor a Wii U version around the console’s distinctive interface if it committed to the platform. Development of Tomb Raider was already focused on delivering a consistent experience across its three confirmed platforms.

The decision leaves PC, PlayStation 3 and Xbox 360 as the launch platforms for Lara Croft’s reboot. Crystal Dynamics has already confirmed that the game will launch on 5 March 2013.

Tomb Raider ultimately released on those three platforms as planned, and a Wii U version never followed. Square Enix later brought an enhanced Definitive Edition to PlayStation 4 and Xbox One in January 2014, but Nintendo’s console remained unsupported.

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