Cities: Skylines 2 Details Mod Tools Early Access and Updates

Cities Skylines II City Transportation

Colossal Order offered the latest updates on Cities: Skylines 2 development, including early access for modding tools and an overview of planned patches through year’s end. Fan creators gain preliminary access to aid design.

Cities Skylines II City Transportation

Key Highlights:

  • Editor mod tools invites launching limited early access.
  • Aims to preview systems and provide feedback before full release.
  • Compatibility issues likely for user-made saves and content.
  • December patch addressing bugs, performance, exports, more.
  • Followed by 3 week holiday break before 2023 support starts.

Cities: Skylines 2 developers continue providing transparency around post-launch roadmap building on the strong foundation established by the influential 2013 city builder originator. While mod tools remain ways off formally launching, select community members can soon gain valuable sneak peeks at the editing suite.

Early Access for Eager Creators

The Editor in Cities Skylines II
The in-game editor

Despite full functionality still needing more time, Colossal Order wants to give fan creators a sampler of Cities: Skylines 2’s upcoming editor tools. Through an application process, they can join limited early testing of mod framework as revealed in the latest blog entry in the official forums.

The goals include gaining hands-on time examining creation workflow and technical infrastructure changes. Feedback will help polish modding tools and infrastructure prior to final availability in early 2024.

Participants gain valuable preparation that could give their designs a headstart. However current creations face likelihood of breaking amidst development fluctuations in these preliminary builds.

Holiday Patch and Break

Cities Skylines II Main Menu
The Main Menu

Before winter break, Cities: Skylines 2 developers are prepping a more robust December patch resolving earlier noted issues including exports and lingering crashes. Improvements to mail functionality and smoothing performance also arrive as priorities.

Following its deployment, the entire team plans going dark for roughly three weeks over the holidays to recharge for picking up 2023 support efforts again afterwards. So users should limit expectations during late December through early January.

Ongoing Commitment to Modding

While the break temporarily slows new tweaks, Colossal Order continues broadcasting strong commitments supporting fan creator tools and infrastructure. Updated modding wikis guide newcomers wanting to build custom assets for sharing online. The strategy game has already been delayed for its release on the Xbox Series and PS5 versions.

Cities: Skylines originally fostered massive goodwill through extensive mod support defining new heights customising management simulation experiences. Maintaining those standards weighs as a top priority for developers in sequel development.

The invite-only early editing tool previews display eagerness allowing external designers meaningful glances working out kinks before exposing to wider public. While impatience inevitably simmers awaiting finished products, transparency and inclusion provide confidence towards a deliberately steady construction plan realising the full vision.

So prospective mayors can enjoy holiday festivities before returning to more polished city leadership next year thanks to these interim Cities: Skylines 2 progress updates plotting the navigation route staying community powered at every future junction.

About The Author

Stephen is the proud owner of a popular gaming news website GLN, where he provides the latest updates on everything gaming-related. With a passion for video games that dates back to his childhood, Stephen is dedicated to sharing his knowledge and expertise with fellow gamers around the world.

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