Loftia Demo Hands-On: What Happens After Act 1?

Lauren Hobbs

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A boy in a blue hoodie and jeans glides through the air with a parachute. Below him is a vibrant, futuristic city built on floating islands, lush with trees and windmills. The game's title, "Loftia," is displayed prominently at the top, with the words "Demo Out Now" at the bottom left.

Key Highlights:

  • Loftia’s opening Act 1 took approximately two hours to complete, including optional exploration.
  • Players can continue gathering resources, crafting, building and completing NPC quests after the main story pauses.
  • The demo ran smoothly on a lower-end recommended-spec PC, although one minor multiplayer collision bug occurred.

Loftia’s free Steam demo has finally opened its floating world to players, offering a first look at the cosy multiplayer life simulator ahead of its Early Access release on 3 November 2026. After spending approximately two hours exploring Loftia City and completing Act 1, I discovered that reaching the end of the opening storyline doesn’t mean the adventure has to stop.

Having spent thousands of hours in cosy games, I’m no stranger to getting distracted from the main objective. My first two hours in Loftia were no different, with plenty of wandering between quests rather than rushing towards the end of the chapter.

Once Act 1 concludes, the main storyline pauses, but the rest of the demo remains playable. I could continue collecting resources, crafting items, developing my home and completing quests for other NPCs.

I’ve actually spent much of my time since finishing Act 1 gathering materials and preparing for what comes next. It’s a welcome opportunity to make progress without feeling pressured to finish everything before Early Access arrives.

A video game crafting interface showing a project station with a hammer selected. The hammer's description says it is used to dislodge reusable materials from big piles of trash. The ingredients list shows 6/5 screws and 14/5 plastic discards are needed to craft. A battery icon indicates 3 power.
Crafting continues after the main story pauses. (GamesLatestNews/Qloud Games)

Qloud Games has confirmed that demo progress and collected items will transfer to Early Access, making that additional preparation worthwhile for players planning to continue their journey.

The demo also provides access to multiplayer Adventures, where players can work together to complete timed objectives. During one of these activities, I encountered a minor bug after leaving the Adventure ship. Several players, myself included, became partially stuck in the ground and had to jump and wiggle around to escape.

Two characters stand near a yellow submarine with a speech bubble indicating "Ryder" and dialogue about objectives including repairing, assembling, rescuing, and investigating abandoned structures.
A minor collision bug occurred after leaving the Adventure ship. (GamesLatestNews/ Qloud Games)

Fortunately, that was the only noticeable technical issue I experienced. Despite my PC sitting towards the lower end of the recommended specifications, Loftia ran smoothly throughout my playthrough, with no noticeable lag.

For players wondering whether there’s anything left to do after completing the opening chapter, the answer is a definite yes. While the next part of Loftia’s story remains out of reach for now, there’s still plenty of room to work on your own little corner of its world.

If you see me in the main hub just give me a wave!

The free demo remains available through Steam until 26 October, with Early Access launching on 3 November.

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