
Key Highlights:
- A new Age of Empires entry is reportedly in development using Unreal Engine.
- The rumour suggests Microsoft wants the series to return in a big way.
- AoE2 also remains active with a February DLC adding three South American civilisations.
Microsoft’s Age of Empires series may be gearing up for a major return, according to claims shared on The Xbox Two podcast. Host Jez Corden addressed a listener question about the franchise and said he has heard that the next mainline entry is in development and running on Unreal Engine. Details remain thin, but the shift in technology is significant if accurate.
Corden noted that Age of Empires IV relied on the Essence engine and that it created challenges for long-term support and the studio’s ambitions. Switching to Unreal Engine would give Microsoft a modern, scalable baseline for real-time strategy mechanics, but it would also require heavy customisation to meet AoE’s specific needs. World’s Edge Studios, the internal team responsible for the brand, is said to be working on foundational systems while an external partner may handle full production. Corden did not name a specific developer and stressed that he has not heard anything concrete about the setting or timeframe.
One important point from the podcast was that Age of Empires is still considered a valuable and strategic IP for Microsoft. The RTS genre is not mainstream in the way it was twenty years ago, but on PC the company has strong influence through Age of Empires, Age of Mythology and partnerships with studios that specialise in strategy. If Microsoft plans a showcase-style reveal for the next Age of Empires, I would expect it to be at an Xbox event rather than a quiet press release, simply because the messaging around a return needs to be controlled and confident.
While the strong rumoured sequel draws attention, Age of Empires 2 remains very active.
The next DLC arrives in February and focuses on three South American civilisations with new architecture, regional units, mechanics and campaigns. The Inca are also being updated with a refreshed architecture set and regional changes that apply to players who do not buy the DLC, which shows that the team is still improving older content alongside paid expansions.
Taken together, the rumoured Unreal Engine project and the steady AoE2 support paint a picture of a franchise that is not winding down but quietly preparing for its next era. No announcement window has been suggested yet, but if the project exists as described, it could be positioned as a major beat for Microsoft later in the year.