Key Highlights:
- Mortal Kombat 1’s full Omni-Man gameplay trailer confirms his 9 November arrival for Kombat Pack owners.
- J.K. Simmons reprises his Invincible role, with Omni-Man using Viltrumite abilities and Fatalities inspired by the series.
- Tremor receives an expanded Kameo Fighter showcase.
NetherRealm Studios has released the full Omni-Man gameplay trailer for Mortal Kombat 1, confirming that the Invincible character will become available from 9 November 2023.
The trailer follows October’s first look at Omni-Man, which established his appearance, J.K. Simmons’ involvement and the first glimpse of Tremor as a downloadable Kameo Fighter.
This new footage goes considerably further by demonstrating Omni-Man’s actual moveset, aerial mobility, Fatal Blow and Fatalities.
Warner Bros. Games confirms that Omni-Man becomes playable from 9 November for Premium Edition and Kombat Pack owners. The Kombat Pack provides one-week early access to its six playable Fighters.
Omni-Man fights primarily through overwhelming speed, physical strength and flight, reflecting the Viltrumite abilities established in Invincible.
The trailer shows him attacking from the air, rapidly repositioning around opponents and using high-impact strikes rather than relying on conventional weapons or projectiles.
His Viltrumite Stance also gives him access to movement and attack options built around his flight abilities, making vertical positioning a major part of his gameplay identity. NetherRealm’s later official move references retain names including Viltrumite Stance and Invincible Rush.
J.K. Simmons reprises his role from the Invincible animated series, providing Omni-Man’s voice for his Mortal Kombat 1 dialogue.
The trailer also leans heavily on recognisable moments from the source material.
One Fatality recreates the infamous train sequence by holding the defeated opponent in front of an oncoming subway train, while another finishing sequence reflects Omni-Man’s characteristic reliance on overwhelming physical force.
Those references distinguish Omni-Man from a generic super-powered guest character. NetherRealm is adapting specific imagery, dialogue and behaviour associated with Invincible into Mortal Kombat’s combat system.
The full trailer also gives Tremor a much larger showcase as a Kameo Fighter.
Unlike Omni-Man, Tremor is not joining the Main Fighter roster. He belongs to Mortal Kombat 1’s separate Kameo Fighter system, where he can be selected alongside another Fighter to provide assists during combat.
Tremor switches between different elemental properties during the footage, including the crystalline form shown creating rock armour and projectile-based attacks.
His Fatality also appears at the end of the trailer, with Tremor forming a giant boulder and using it to crush Kung Lao.
Tremor is one of five downloadable Kameo Fighters included with the original Kombat Pack alongside Khameleon, Janet Cage, Mavado and Ferra.
The playable side of Kombat Pack 1 contains Omni-Man, Quan Chi, Peacemaker, Ermac, Homelander and Takeda Takahashi.
Omni-Man begins that post-launch Fighter rollout in November, while Quan Chi is scheduled to follow during winter 2023/2024.
NetherRealm later gave Quan Chi his own dedicated gameplay reveal, continuing the Kombat Pack rollout after Omni-Man.
I think the important difference between this trailer and October’s first look is that players can now judge Omni-Man as an actual Mortal Kombat 1 Fighter rather than simply as a crossover announcement.
The earlier footage established that NetherRealm had captured the character’s appearance and violence. This trailer shows how his flight, speed and Viltrumite movement translate into the fighting system, while Tremor demonstrates how post-launch DLC is also expanding the Kameo roster.

