
Key Highlights:
- Assassin’s Creed Mirage has added the free Valley of Memory expansion, offering over six hours of new story content.
- The update introduces the new AlUla region, extra side activities, replayable missions and major parkour enhancements.
- Full patch notes for Title Update 1.1.0 are available below for anyone who wants every detail.
Ubisoft has dropped the 2-year anniversary update for Assassin’s Creed Mirage, and it is a sizeable one. Title Update 1.1.0 is now live across all platforms, bringing a new storyline, a fresh region, and a selection of movement and difficulty improvements that genuinely change how the game plays. If you have been waiting for a reason to revisit Mirage, this is the best moment since launch.
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The highlight is Valley of Memory, a free DLC chapter set just before the ending of Basim’s main story.
It begins with a rumour that Basim’s father might still be alive, which sends him on a journey to AlUla. From what I have seen so far, this location feels richer and more varied than anything added post-launch, with its split between the Land of the Dead in the north and the Land of the Living in the south giving the region its own rhythm. The art direction stands out, and it plays into Mirage’s strengths rather than trying to reinvent the game.
The expansion also adds new side activities on top of the main questline. Stolen Goods ties nicely into stealth with its focus on pickpocketing maps, while Oud Melodies is a nostalgic callback to the shanty chases from Black Flag, only tuned for Mirage’s parkour routes. It sounds small, but it adds personality to the setting and gives you a reason to explore AlUla beyond familiar contracts.
Mission replay is another major addition. You can now revisit key missions through Animus Sequences, each with custom challenges that encourage alternate playstyles.
I’ve always enjoyed squeezing routes for cleaner stealth runs, these optional modifiers make a real difference and add replay value AC Mirage didn’t have before.
Parkour and controls have also received a meaningful tune-up. Free Jump allows manual jumps, side and back ejects can be switched into a looser “Free” mode, and a modern control scheme ties everything together. It finally feels like Mirage is acknowledging the creative parkour many of us wanted at launch.
To keep the difficulty curve interesting, Ubisoft has added two new presets, Hardened Assassin and Ultimate Assassin, along with a Custom option. Tools can now be pushed to a level 3 upgrade, opening up explosive knives, corrosive smoke bombs and piercing blow darts for tougher encounters or New Game+ runs.
If you’re only here for the raw patch notes, the full list of changes is below. They cover everything from extra skill upgrades to UI tweaks and a long set of bug fixes.
Assassin’s Creed Mirage Update 1.1.0 Patch Notes
PATCH SIZES:
- PlayStation®5: 22.6 GB
- PlayStation®4: ~16.6 GB
- Xbox Series X|S: 32.39 GB
- Xbox One: 10.11 GB
- PC Uplay: ~28.15 GB
- PC Steam: ~28.15 GB
- PC Epic: ~28.15 GB
GAMEPLAY
- Added a new skill to the skill tree: Engineer 2 which allows players to equip all tool lvl1 upgrades.
- Added an option to cancel the chain kill once started.
- Added new objects that can only be looted by pickpocketing in AlUla.
- Rebalanced the notoriety system to coincide with new difficulty settings.
- Tool aim assist will now correctly snap to the target’s weak points while behind an enemy. Now you have no excuses…
COMBAT
- Added an opportunity to dodge a Shakiriyya attack after being parried.
- Modified the Light Attack slash VFX to make the attacks feel more impactful.
- Improved the flinch animation on the NPCs during light attacks.
- Increased the window of opportunity to perform a kick.
- Disabled blend on parry success animation so it feels more responsive.
- Increased the size of the parry VFX.
PARKOUR
- Improved the trigger condition of the ejects.
- Modified the camera and added a VFX to improve the feeling of speed while sprinting.
UI
- Added a button on the world map to fast travel between Baghdad and AlUla once the AlUla questline starts.
- Updated the objective icons design and descriptions within the quest log to reinforce the differences between the types of objectives.
- Removed the skill point notification remaining on screen when there are available skill points to rely on the “new” notification from skill tab.
- Added an “upgradable tool” icon when a tool can be upgraded. Displayed next to the Bureau icons, on the map & compass for Banu Musa and the Workbench.
- Reduced the size of the Ubisoft Connect notifications.
- Added a new tutorial panel and Codex entry explaining Defense tactics in combat.
- Made various adjustments to improve the Horse mount camera.
LIST OF BUG FIXES
GAMEPLAY
- All claimed rewards are now linked to the player account save. For instance: any reward claimed in Permadeath will now be accessible to all the saves on the player’s account.
- Modified how to access permadeath: it can now only be initiated when starting a New Game+, rather than at any time.
- Prevented players from falling on a specific ledge in Baghdad.
UI
- Resolved an issue where the Options menu would be offset after talking with a merchant with text size set to Large.
- Fixed an issue where the “Assassin’s Creed Franchise” button would lead to a page stating that there is no content available.
- Numbers in some item descriptions are no longer split when the text is displayed as Large in Japanese language.
- Fixed the localization of “Basim Valhalla Costume” in Traditional Chinese.
VISUALS & GRAPHICS
- Addressed an issue where the world would look dimmer with almost no highlights after turning on HDR.
- Fixed an issue where the Desync screen on PS5 Pro would display broken visuals.
- The draped golden fabric of the Dhahabi Master Assassin Costume now moves freely like other costumes.
STABILITY
- Fixed rare issues that could create crashes.
Valley of Memory and Title Update 1.1.0 are available now on PS5, PS4, Xbox Series X|S, Xbox One, PC, Amazon Luna, Ubisoft+ and iOS. For a free update, it adds more depth than expected, and the AlUla storyline is strong enough to justify a return even if you finished AC Mirage months ago.
