Key Highlights:
- Capcom has confirmed Resident Evil Veronica will be a third-person game only.
- The remake is being handled by the same team behind Resident Evil 2 and Resident Evil 4 Remake.
- Producer Yoshiaki Hirabayashi hinted that fan opinions on Steve Burnside are being considered.
Capcom has confirmed that Resident Evil Veronica will be a third-person game, putting to rest speculation that it might adopt the first-person perspective seen in Resident Evil 7 and Resident Evil Village or the hybrid approach planned for Resident Evil Requiem.
Following the game’s reveal at Summer Game Fest, some fans questioned whether the opening teaser, which was shown from a first-person perspective, hinted at a similar system. However, producer Yoshiaki Hirabayashi clarified during a post-announcement Q&A that Resident Evil Veronica will be played entirely in third-person.
“Only third-person,” Hirabayashi said. “There is no toggle, no switching.”
The reveal trailer showed Claire Redfield investigating an apartment in Paris from a first-person viewpoint, leading to theories that different characters or sections might feature alternative perspectives. Capcom has now made it clear that this cinematic approach was simply part of the announcement and not representative of gameplay.
The decision makes sense given that Resident Evil Veronica is being developed by the same team responsible for the acclaimed Resident Evil 2 and Resident Evil 4 remakes. Hirabayashi also suggested that fans familiar with those projects already have a good indication of the philosophy guiding this remake.
While he stopped short of discussing specific mechanics, he noted that preserving the original’s key elements remains important to the team. The original Code: Veronica introduced features such as dual-wielded submachine guns and targeting multiple enemies, though Capcom isn’t ready to reveal how those ideas may return.
Claire’s character progression is also being approached with realism in mind. Hirabayashi pointed out that Veronica takes place just three months after the events of Resident Evil 2, meaning players should not expect a radically different version of the character.
“Three months is not a lot of time,” he explained. Claire has survived the Raccoon City incident and received training from her brother Chris, but Capcom intends to portray her development in a way that remains faithful to the timeline.
Another topic raised during the Q&A was Steve Burnside, one of the more divisive characters from the original game. Asked whether Steve would receive changes to make him more likeable, Hirabayashi laughed and admitted that he personally likes the character. Although he stopped short of confirming Steve’s appearance, he stressed that the development team puts considerable effort into adding more depth to returning characters.
Capcom also avoided confirming whether any locations or scenarios from the original game would be cut or shortened, with Hirabayashi stating that decisions surrounding the game’s content are still being finalised.
Resident Evil Veronica is scheduled to launch in 2027 for PlayStation 5, Xbox Series X|S, PC and Nintendo Switch 2.